Tangerine Pebbled Leather Seamless Texture with Soft Grain

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Tangerine Pebbled Leather with Soft Grain seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-tangerine-pebbled-leather-texture
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR leather texture showcases a warm tangerine shade with an authentic pebbled grain surface. The texture reveals a naturally irregular pattern of fine, rounded bumps characteristic of pebbled leather, delivering tactile realism and subtle surface variation. The leather exhibits a soft matte finish without glossy highlights, emphasizing its natural fibrous structure and slight wrinkles, creating depth and material complexity. The overall look suggests minimal wear, maintaining a fresh, high-quality appearance suitable for modern and stylized applications. The color is uniform yet lively, perfect for bringing unique vibrancy to 3D models. This tileable texture is optimized for PBR workflows, ensuring realistic rendering in tools like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its characteristic grain and warm tone make it well suited for projects such as fashionable bags, shoes, upholstery, or character garments requiring a bold, distinct leather look. The seamless nature allows infinite tiling without visible edges, ideal for both close-ups and background detailing in realistic or stylized environments.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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