This seamless 3D PBR leather texture showcases a warm tangerine shade with an authentic pebbled grain surface. The texture reveals a naturally irregular pattern of fine, rounded bumps characteristic of pebbled leather, delivering tactile realism and subtle surface variation. The leather exhibits a soft matte finish without glossy highlights, emphasizing its natural fibrous structure and slight wrinkles, creating depth and material complexity. The overall look suggests minimal wear, maintaining a fresh, high-quality appearance suitable for modern and stylized applications. The color is uniform yet lively, perfect for bringing unique vibrancy to 3D models. This tileable texture is optimized for PBR workflows, ensuring realistic rendering in tools like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its characteristic grain and warm tone make it well suited for projects such as fashionable bags, shoes, upholstery, or character garments requiring a bold, distinct leather look. The seamless nature allows infinite tiling without visible edges, ideal for both close-ups and background detailing in realistic or stylized environments.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.