This high-quality seamless 3D PBR texture showcases teal-colored pebbled leather characterized by fine grain detail and natural leather pores. The surface is divided into padded quilted sections, emphasized by bold yellow stitching running along each panel’s edge, enhancing the tactile feel and realism. The leather displays a subtle sheen indicative of a slightly polished finish, while the padded nature creates soft folds and gentle depth variations across the texture. This combination of colors and stitching provides a distinctive modern upholstery look suitable for contemporary furniture, car seats, or urban accessories. The texture is fully tileable and optimized for physically based rendering workflows, making it a versatile asset for 3D artists working in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and more. Its refined but vibrant appearance fits perfectly in projects requiring realistic detailed interiors, stylish game character gear, or upscale prop designs. This teal stitched leather texture stands out with its rich grain and the interplay of smooth padding and defined seams, giving your models enhanced visual complexity without sacrificing seamless usability.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.