This seamless 3D leather PBR texture presents a distinctive purple pebbled leather surface marked by an arrangement of elongated, padded panels interconnected with visible hand-stitched seams. The genuine grain pattern consists of fine, rounded pebble-like textures that add tactile realism and depth, while the soft highlights emphasize the supple, luxurious nature of the leather. The stitching is executed with contrasting beige thread, creating a crafted and artisanal look prominently visible along the panel separations. The surface shows slight creasing and natural folds that add to the authenticity of the material without any signs of wear or damage. The rich purple color imbues a bold and fashionable statement, extending the versatility of this leather beyond classical tones towards modern, creative uses.
Perfectly tileable and PBR-ready, this texture integrates seamlessly into 3D workflows using Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other major platforms. It supports realistic lighting and rendering scenarios suitable for high-detail visualization. Given its combination of vivid color, careful stitching detail, and subtle surface variation, this texture is ideal for projects focusing on upmarket fashion items like boots or bags, trendy upholstery in furniture design, avant-garde car interiors, or detailed character costumes in games where a statement color and refined craftsmanship are key. The sophisticated panel quilting and rich pebbled grain make it an excellent choice for designers seeking a high-end, artistic leather look in digital assets or product visualization.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.