Of Cracked Distressed Black And Brown Leather With Rough Raised Grain

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Of Cracked Distressed Black And Brown Leather With Rough Raised Grain seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-textured-cracked-distressed-black-and-brown-leather
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This unique seamless 3D leather PBR texture features a distinct cracked and distressed leather surface in rich black and deep brown tones. It reveals a natural organic pattern of large irregular patches of thick, rough black grain that appear slightly raised with some ridged folds and tearing along their edges. The background leather is a warm brown shade with a finely cracked, dried finish, displaying intricate tiny creases and wrinkles that enhance the worn, aged look. The interplay between the fine cracks and the uneven, peeling black leather fragments creates a dynamic tactile surface ideal for simulating rugged, weathered leather materials. This PBR-ready and tileable texture is perfectly suited for realistic 3D projects in Blender, Unreal Engine, Unity, Cinema 4D, or 3ds Max. It excels for applications including game character clothing, heavily used boots, exotic bags, distressed upholstery, or props requiring a complex aged leather appearance. Its visually rich surface with natural tears and imperfections makes it fit for vintage or fantasy-themed environments where detailed worn leather details elevate the scene's authenticity and visual interest.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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