This seamless 3D PBR leather texture presents a warm tan color with a distinctly worn and aged appearance, characterized by fine wrinkles and creases that replicate natural wear and flexibility of genuine leather. The surface features subtle grain details combined with pronounced fold marks and stress lines, conveying a realistic tactile feel. Notably, carefully crafted vertical stitched seams frame two edges of the texture, adding authentic detail suitable for leather upholstery, bags, or garments. The finish is matte with soft reflections, emphasizing natural wear rather than a polished or glossy look. This tileable texture is optimized for PBR workflows, ensuring physically accurate rendering in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is perfectly suited for projects requiring vintage-style leather such as worn furniture, rustic jackets, rugged boots, or detailed environment props. Its seamless nature allows easy repetition across large surfaces without visible tiling, enhancing visual realism in 3D scenes and game assets. The natural imperfections and stitching detail provide depth and authenticity, making it a premium choice for realistic leather material needs.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.