This seamless 3D PBR texture represents a finely pebbled leather surface dyed in a distinct light blue shade, offering a modern and fresh take on traditional leather material. The texture showcases uniform small grain patterns with natural wrinkles and softly embossed veins that provide depth and tactile realism. Its subtle surface pores and slight creases enhance the perceived softness and flexibility of the leather. The texture's matte finish reduces glare while maintaining natural highlights across the gently raised grains. Created with PBR workflow compatibility, this tileable leather texture is easily integrated into 3D projects within Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other software. This distinctive electric blue leather surface fits perfectly for use in futuristic fashion designs, character accessories, vibrant footwear, game props, or stylized interiors aiming for a unique leather look. Its clean yet natural appearance enables use in both realistic and stylized projects, bringing handcrafted imitation leather into digital environments with ease and convincing detail.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.