Of Light Blue Pebbled Leather With Fine Grain And Natural Wrinkles

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Of Light Blue Pebbled Leather With Fine Grain And Natural Wrinkles seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-textured-light-blue-pebbled-leather
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture represents a finely pebbled leather surface dyed in a distinct light blue shade, offering a modern and fresh take on traditional leather material. The texture showcases uniform small grain patterns with natural wrinkles and softly embossed veins that provide depth and tactile realism. Its subtle surface pores and slight creases enhance the perceived softness and flexibility of the leather. The texture's matte finish reduces glare while maintaining natural highlights across the gently raised grains. Created with PBR workflow compatibility, this tileable leather texture is easily integrated into 3D projects within Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other software. This distinctive electric blue leather surface fits perfectly for use in futuristic fashion designs, character accessories, vibrant footwear, game props, or stylized interiors aiming for a unique leather look. Its clean yet natural appearance enables use in both realistic and stylized projects, bringing handcrafted imitation leather into digital environments with ease and convincing detail.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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