This high-quality seamless 3D PBR texture showcases a distinctive quilted lime green leather upholstery, rich in detail and realism. The surface consists of softly puffed, padded panels segmented by neatly rounded stitching lines, each stitch appearing meticulously sewn and slightly raised. The leather grain is finely detailed with subtle natural pores and soft wrinkles around the tufted buttons, accentuating the plush and cushioned effect. The overall finish has a gentle satin sheen that highlights the natural stretch and folds of the leather, while the vibrant lime green color adds a unique, modern twist to classic leather upholstery. This tileable texture is PBR ready, optimized for realistic lighting and shading in popular 3D software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal for projects requiring standout upholstery materials, including luxury furniture design, stylish automotive interiors, contemporary living spaces, or highly detailed environment props. Its lush, quilted design also fits perfectly for designer bags and high-end fashion accessories within virtual modeling and game character clothing.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.