Red Cracked Leather PBR Texture with Fine Grain and Subtle Wrinkles

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Red Cracked Leather with Fine Grain and Subtle Wrinkles seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-red-cracked-leather-texture
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This highly detailed seamless 3D PBR leather texture features a rich, deep red tone with a prominent cracked surface. The leather appears aged yet well-preserved, displaying a network of fine irregular cracks and subtle wrinkles that add distinctive character. Its grain pattern is fine and uneven, contributing to the authentic worn look without heavy distressing or deep scratches. The surface finish is matte with hints of natural leather sheen, enhancing realism without glossiness. There are no visible stitches or quilting, making this material versatile in application. This tileable texture is perfect for use in Blender, Unreal Engine, Unity, and other 3D software, facilitating smooth repetition on larger models without noticeable seams. Its unique red coloration and cracked detail suit a variety of projects, including vintage leather furniture, rugged character boots, fashion accessories, or stylized game assets requiring bold and vibrant leather surfaces. The precise PBR maps ensure compatibility with advanced rendering pipelines, empowering artists to create visually striking, realistic leather elements with ease.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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