This seamless PBR texture showcases a finely detailed golden leather surface characterized by a mix of pebbled and smooth grain patterns, combined with distinct fine wrinkles and soft folds that enhance its tactile realism. Prominent double rows of neat, raised stitches run vertically along the padded sections, adding a handcrafted upholstery feel. The leather exhibits a radiant golden hue with variations in tone that reflect a subtle metallic sheen, suggesting a premium, treated finish. The surface alternates between finely grained areas and smoother, stretched folds, creating a dynamic interplay of light and shadow that highlights its natural elasticity and softness. Perfectly tileable and fully PBR-ready, this texture integrates flawlessly into 3D modeling and rendering workflows using Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. Ideal for luxury furniture design, high-end car interiors, fashion accessories, or detailed character gear, this golden leather brings a sophisticated touch to realistic 3D environments and stylized game assets alike. Its aged but well-maintained look caters especially well to projects focused on elegance and craftsmanship, such as exclusive sofas, car upholstery, or premium leather clothing and bags.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.