This seamless 3D PBR texture showcases a vibrant green pebbled leather surface characterized by an intricate pattern of fine grains and natural wrinkles that add realistic depth and tactile richness. The leather appears supple yet sturdy, with subtle creases forming an organic web of delicate lines that reflect typical pebbled leather grain structure. The matte finish ensures soft light diffusion without harsh gloss, perfect for realistic rendering. This tileable texture is optimized for PBR workflows, offering excellent displacement and roughness detail for premium realism in 3D projects. The intense green color brings a bold, contemporary touch suitable for fashion accessories, bags, footwear, or stylized game assets. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture fits perfectly in modern character design, high-end product visualization, or creative environment details. Its seamless repeatability and rich surface complexity allow for flexible applications ranging from close-up shots to subtle background surfaces needing vivid, lifelike leather material.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.