Quilted Distressed Brown Leather Texture with Perforated Diamond Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Quilted Distressed Brown Leather with Perforated Diamond Pattern seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-quilted-distressed-brown-leather-texture
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR leather texture showcases a rich, distressed brown leather surface characterized by a diamond-quilted pattern formed by prominent stitched seams. The leather displays natural surface wear with subtle wrinkles, light scratches, and tonal variations that emphasize its vintage and rugged appeal. Each diamond panel features a perforated design of small, evenly spaced holes, adding an intricate detail layer that enhances realism and depth. The surface shows varied highlights and shadows due to its rough and distressed finish, giving it an authentic tactile feel suitable for close-up renders. The texture is tileable and optimized for PBR workflows, making it ready to use in advanced 3D software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal applications include vintage leather furniture upholstery, classic car seats, rugged leather bags, boots, and game characters’ worn gear or armor. Its detailed distressed finish and quilted perforation make it unique for projects needing traditional craftsmanship aesthetics combined with realistic material wear and tear, bridging the gap between luxury and rugged authenticity in digital assets.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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