This highly detailed seamless PBR texture showcases yellow pebbled leather with a distinct natural grain pattern characterized by gently raised irregular pebbles and fine surface pores. The warm mustard yellow hue creates a vibrant and contemporary appeal, perfect for adding character to digital fashion accessories, modern upholstery, or custom props. The surface presents moderate roughness with subtle organic wrinkles and texture depth enhancing realism. No visible stitching or seams interrupt the continuous pattern, optimizing it for tileable use in 3D applications. Created for PBR workflows, it offers physically accurate shading and reflection suitable for use in engines like Unreal Engine, Unity, Blender, 3ds Max, and Cinema 4D. Its bright yet natural coloration lends itself well to creative character clothing, stylish bags, footwear details, or unique furniture elements seeking a distinctive look with tactile depth. This texture is perfect for artists aiming to add a fresh but natural leather element to their projects, from virtual product visualization and game design to realistic environment props inspired by contemporary leather goods.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.