Metallic Gold Leather Seamless Texture with Fine Grain and Stitching Details

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Metallic Gold Leather with Fine Grain and Stitching Details seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-metallic-gold-leather-texture-with-fine-grain-2
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR-ready texture captures the striking appearance of metallic gold leather, characterized by a fine pebbled grain surface punctuated with natural wrinkles and dynamic folds. The shimmering metallic finish enhances the leather’s reflective qualities, creating a high-gloss effect that adds depth and realism to 3D models. Visible stitching lines run along the seams, emphasizing detailed craftsmanship and providing an authentic stitched panel look. The leather texture’s smooth yet subtly textured surface highlights its refined quality, complemented by a warm, lustrous golden color with soft tonal variations reflecting light across creases and curves. Ideal for use in 3D modeling, game development, and visualization projects using Blender, Unreal Engine, Unity, or Cinema 4D, this tileable texture brings a luxurious, futuristic aesthetic to leather goods, high-end fashion accessories, bags, or stylized costume designs. Fashion designers, prop makers, and environment artists will find this texture well-suited for adding a premium metallic leather finish to accessories, belts, boots, or decorative upholstery in luxury product visualizations and concept art.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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