Shiny Crinkled Black Genuine Leather PBR Texture

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Shiny Crinkled Black Genuine Leather seamless PBR texture preview
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Texture Info

IDleather-seamless-shiny-black-genuine-leather-pbr-texture
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This highly detailed seamless 3D leather PBR texture captures the look of genuine black leather with a fine grain surface, accentuated by smooth glossy reflections and natural crinkles. The leather’s surface portrays detailed, irregular wrinkles and subtle folds, resembling soft, worn, yet well-maintained leather that has been gently creased. The reflective quality ranges from medium to high gloss, highlighting the fine pores and textured grain that gives it authentic richness. The interplay of light and shadow along the curved folds further enhances the material’s depth and realism. Its elegant black color with subtle tonal variations makes it ideal for representing luxury leather goods such as premium jackets, handbags, shoes, and upholstery. Being fully tileable and PBR-ready, this texture integrates seamlessly in popular 3D applications, including Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It fits perfectly into projects demanding realistic fashion accessories, modern interiors, character clothing, or high-end vehicle seats requiring authentic leather material. Its worn but glossy finish delivers a sophisticated style, making it an excellent choice for designers aiming for a refined yet natural look in their 3D scenes.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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