Bianco Lasa White Marble PBR Texture with Fine gray Veins

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Bianco Lasa White Marble with Fine gray Veins seamless PBR texture preview
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Texture Info

IDmarble-seamless-pbr-bianco-lasa-white-marble-texture
CategoryMarble
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-quality seamless PBR texture depicts Bianco Lasa, a classic white marble characterized by its bright, creamy base interlaced with fine, intricate grey veins. The vein pattern is predominantly linear and delicate, weaving through the stone in subtle, natural formations that create a refined and elegant appearance. The surface finish is polished, imparting a glossy, reflective sheen that enhances the luxurious feel. The texture shows minimal inclusions or irregularities, emphasizing a clean and sophisticated stone look. Designed to be tileable and PBR-ready, this texture is optimized for realistic rendering in 3D software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It suits upscale interior design projects and architectural visualizations, particularly for surfaces like bathroom walls, kitchen countertops, hotel lobbies, and elegant floor or wall cladding. The soft white and grey palette works wonderfully in classic or contemporary settings, adding depth and realism to your materials library without overly dramatic veining. This Bianco Lasa marble texture brings authenticity and refinement to any 3D scene, making it an excellent choice for projects requiring a polished natural stone aesthetic.
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Best Uses for This Texture

  • Luxury floors and wall cladding
  • Countertops and interior details
  • Archviz bathroom and kitchen scenes
  • Product visualization backgrounds
  • Close-up polished stone renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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