This seamless PBR marble texture showcases a striking black marble base with intense deep red clouds flowing unevenly across the stone’s surface. The polished finish lends a sleek, reflective gloss that enhances the luxurious visual appeal typical for high-end flooring applications. Notably, a distinctive network of fine copper-colored veins weaves a subtle yet elegant pattern resembling loose diamond shapes, adding intricate geometric interest and warm metallic contrast. The marble’s surface reveals minor micro-cracks and faint lighter veins in grayish-white, contributing to a natural and authentic stone appearance without overwhelming the composition. This tileable texture is optimized for seamless repetition, making it perfectly suited for floors, walls, or expansive surfaces in contemporary and luxury scenes. Its dramatic tonal palette and refined detail make it ideal for 3D modeling, architectural visualization, game environments, and VFX projects in software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Whether you’re crafting extravagant hotel lobbies, upscale residential interiors, sophisticated commercial spaces, or stylized sci-fi and fantasy sets, this black and red marble texture brings a rich, elegant, and visually captivating surface that elevates any design with a blend of natural stone allure and subtle metallic artistry.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.