This seamless PBR-ready texture presents a striking black and white checkered marble floor composed of alternating rectangular tiles. The black tiles exhibit deep, polished surfaces with fine white to greyish veins that branch subtly in diagonal and chaotic patterns, creating a dynamic and elegant contrast. The white tiles display a smooth, polished marble look with soft grey veins, lending a balanced and refined feel. Both tile types feature a high gloss finish that reflects light delicately, enhancing the realism in renders.
The vein pattern is moderately detailed with fine to medium lines, without cluttering the design, giving a luxurious and modern marble appearance. The surface shows slight micro-cracks and vein clusters adding natural stone character. This pattern creates an alternating grid resembling classic checkered marble floors found in upscale lobbies, hotel foyers, and elegant bathrooms.
Designed for seamless tiling, this black and white marble floor texture supports PBR workflows and integrates smoothly into professional projects using Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal for architectural visualization, game development, and VFX scenes demanding a classic yet sophisticated flooring solution. Its versatile pattern also fits stylish hallways, exhibition spaces, high-end retail environments, and fantasy or sci-fi interiors where a conceptually clean but impactful floor design is required.
This texture stands out by combining a timeless monochromatic tile layout with natural marble vein details and a polished surface finish, perfect for creating realistic and elegant 3D marble floors that evoke luxury and clean geometry rather than ornate stone complexity.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.