Black and White Marble PBR Texture with Gold Veining and Matte Finish

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Black and White Marble with Gold Veining and Matte Finish seamless PBR texture preview
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Texture Info

IDmarble-seamless-pbr-black-and-white-marble-texture-with-gold-veins-4
CategoryMarble
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases a striking black and white marble pattern with bold, irregular veining interrupted by delicate gold streaks. The stone mimics a polished but matte-finished slab, giving surfaces a sophisticated yet understated sheen without overwhelming gloss. The base is predominantly bright white with large, chaotic black veins spreading organically across the texture, creating high-contrast visual interest. Intricate micro-cracks and fine fissures add realistic depth and complexity, while isolated gold inclusions elevate the luxurious aesthetic. This texture is fully tileable and PBR-ready, ensuring realistic light interaction for physically based rendering in popular 3D modeling engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It’s perfect for enhancing upscale interior visualizations such as hotel lobbies, bathroom walls, countertops, or elegant flooring. Additionally, it fits well with fantasy or sci-fi settings needing a luxurious stone motif with a modern edge. The seamless design allows users to cover large surfaces without visible repetition, making this texture a versatile choice for 3D artists and designers seeking distinctive, high-end marble materials.
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Best Uses for This Texture

  • Luxury floors and wall cladding
  • Countertops and interior details
  • Archviz bathroom and kitchen scenes
  • Product visualization backgrounds
  • Close-up polished stone renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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