Black Marble PBR Texture with Bold White Veins and Polished Finish

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Black Marble with Bold White Veins and Polished Finish seamless PBR texture preview
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Texture Info

IDmarble-seamless-pbr-black-marble-slab-texture-for-3d
CategoryMarble
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless and tileable PBR texture showcases a dramatic black marble slab with a deep, rich black base color enhanced by bold, irregular white veins cutting across the surface. The veins appear as wide strokes combined with finer spider web-like cracks, creating a chaotic and natural vein pattern that lends visual contrast and complexity. The stone surface exhibits a highly polished, glossy finish that reflects light subtly, capturing the authentic look of luxury marble slabs. Fine micro-cracks and small inclusions add to the natural imperfections, providing photorealistic detail without disrupting the seamless tileability. This texture is ideal for simulating high-end marble flooring, elegant wall cladding, and sophisticated countertops in architectural visualizations, game environments, and product renders. It fits perfectly in settings such as luxury hotel lobbies, upscale bathrooms, modern kitchen designs, and refined sci-fi corridors. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it offers photorealistic detail to any 3D project requiring a dark, opulent stone material that elevates visual quality while maintaining seamless repetition for large-scale applications.
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Best Uses for This Texture

  • Luxury floors and wall cladding
  • Countertops and interior details
  • Archviz bathroom and kitchen scenes
  • Product visualization backgrounds
  • Close-up polished stone renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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