This seamless PBR texture presents a captivating blue marble surface distinguished by fluid, swirling veins in metallic gold complemented by fine white lines. The stone showcases polished, glossy finishes that reflect light softly, emphasizing the intricate layering and gradation of deep and muted blue tones. The gold vein pattern weaves organically across the surface with both bold and delicate segments, while the subtle white streaks form gentle accents enhancing depth and realism. There are micro cracks visible along some veins, adding authenticity without disrupting the smoothness. The texture is tileable and PBR-ready, making it perfect for sophisticated 3D modeling, architectural visualization, and product rendering workflows in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This blue marble texture harmonizes well in luxury settings such as hotel lobbies, upscale bathroom walls, kitchen countertops, and fantasy-themed or sci-fi environments where an elegant, high-end stone aesthetic is desirable. Its fusion of rich blue hues and lustrous gold veins makes it a premium choice for designers aiming to evoke opulence and modernity.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.