This seamless PBR texture represents a polished Carrara Gioia white marble surface distinguished by large, bold veins in beige and black shades, creating a striking contrast against the creamy white background. The veins follow organic, chaotic patterns with broad strokes complemented by finer spider-like fissures, adding natural complexity and depth. The overall finish is glossy, emphasizing the marble's reflective qualities while maintaining subtle micro-cracks and surface imperfections that enhance realism. The texture is tileable, ensuring smooth repetition for large surface applications in 3D environments. Perfectly suited for luxury interior scenes such as hotel lobbies, elegant bathrooms, and kitchen countertops, it also integrates well in architectural visualizations, game assets, and VFX projects using Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. The distinctive vein structure and neutral color palette provide versatile use for floors, wall claddings, or decorative elements, conveying sophistication and timeless appeal.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.