Crema Caramel Marble Texture with Warm Layered Veins and Polished Finish

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Crema Caramel Marble with Warm Layered Veins and Polished Finish seamless PBR texture preview
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Texture Info

IDmarble-seamless-pbr-crema-caramel-marble-texture-with-warm-veins
CategoryMarble
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases a stunning Crema Caramel marble characterized by warm, inviting tones ranging from creamy off-white to deep amber and caramel shades. The intricate vein patterns feature fluid, layered contours that create a natural, organic flow across the surface. Veins are fine to medium thickness with a blend of linear and softly undulating contours that give the stone a dynamic, sophisticated appearance. The texture reveals subtle translucency in lighter areas, enhancing its realism and depth. Fine micro-cracks and minor inclusions are delicately visible, adding authenticity without distracting from the polished glossy finish. This highly detailed tileable marble texture is perfect for 3D projects in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It suits luxury interior visualizations, including elegant kitchen countertops, upscale bathroom walls, or hotel lobbies where warmth and opulence are desired. The seamless design ensures smooth repetition without visible borders, ideal for large-scale surfaces and architectural renderings. Whether used in product rendering or game environment assets, this Crema Caramel marble brings a rich, inviting natural stone look to any scene, blending classical beauty with modern PBR workflow compatibility.
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Best Uses for This Texture

  • Luxury floors and wall cladding
  • Countertops and interior details
  • Archviz bathroom and kitchen scenes
  • Product visualization backgrounds
  • Close-up polished stone renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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