This high-quality seamless PBR texture showcases a refined gray marble surface characterized by striking, elegant silver veins that run vertically with a mix of bold and fine patterns. The polished finish enhances the stone's natural glossy appeal, reflecting light subtly to add depth and realism. The marble's base presents a medium-light gray tone with smooth tonal variations and occasional cloudy inclusions, creating a sophisticated and natural stone effect. Fine micro-cracks and delicate vein shadows add a layer of authenticity without overwhelming the visual balance. The vein pattern is mostly linear and irregular, with silver and white highlights contrasting against deeper gray areas, imparting a sense of luxury and modernity. Perfectly tileable and PBR-ready, this texture is ideal for 3D modeling, architectural visualizations, game environments, and product renderings. It fits outstandingly in contemporary interiors such as hotel lobbies, upscale bathrooms, kitchen countertops, and modern floors. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it enables artists to create sleek, elegant surfaces with ease and versatility. Its neutral gray palette with metallic silver accent veins makes it suitable for both classic and futuristic design settings, including sophisticated hallways or sci-fi environments requiring a polished stone aesthetic.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.