This seamless 3D PBR texture showcases Guatemala green natural marble, distinguished by its fluid wavy vein patterns and a soft polished finish. The texture exhibits an intricate flow of various green hues—ranging from deep emeralds to light sage tones—that merge to create an organic and visually dynamic surface. The veins are broad and serpentine, appearing natural and continuous with subtle variations in saturation and brightness, reminiscent of natural mineral layers shaped by geological processes.
The surface reflects a gentle glossiness typical of polished marble, providing a sleek yet nuanced sheen that enhances the color depth without overwhelming reflections. The texture lacks harsh cracks or large inclusions but features subtle imperfections like faint micro-veins and delicate gradient shifts that contribute to its authentic natural stone appearance. This texture is tileable and PBR-ready, ensuring physically accurate representation in real-time engines.
It suits a variety of 3D modeling scenarios, including architectural visualizations, luxury interior design, game environment creation, and product rendering. Perfect for floors, wall cladding, decorative panels, or accent surfaces in both modern and classical settings, its rich green palette brings a calming and sophisticated ambiance. This texture integrates seamlessly with popular 3D software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal for projects aiming to represent exclusive spaces like hotel lobbies, bathrooms, high-end kitchens, or fantasy settings where vibrant natural stone elements are desired.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.