This seamless 3D PBR marble texture showcases a striking blend of pastel pink and mint green tones flowing in soft, fluid marble veins with a painterly swirling pattern. The colors mix gently rather than sharply, creating an organic, artistic appearance reminiscent of marbled paint or delicate polished stone with water-like veining. The vein pattern is smooth and wavy without sharp or chaotic lines, giving the surface an elegant, flowing motion. The texture's finish is highly polished and glossy, enhancing its vibrant pastel palette while emphasizing smoothness and subtle depth variations. Small details such as color transitions and occasional tiny inclusions blend seamlessly into the design, allowing for flexible tiling without visible repetition or seams. This texture is designed for versatile use in 3D modeling, architectural visualization, game development, and VFX where a gentle yet vivid marble aesthetic is required. Its seamless tileability makes it ideal for covering large surfaces like walls, floors, countertops, and decorative panels in luxury spaces, modern bathrooms, boutique shops, or fantasy and sci-fi scenes requiring a soft surreal stone look. Compatible with Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other PBR-capable workflows, this texture allows artists to effortlessly achieve a dreamy, pastel marble surface with realistic light interaction thanks to its high-quality PBR setup. Its unique mint and baby pink color combination stands apart from traditional marble textures, making it perfect for creative interiors and stylized 3D environments craving an artistic stone finish with a contemporary feel.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.