Hexagonal Black Perforated Metal Grille Mesh | Free PBR

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Hexagonal Black Perforated Metal Grille Mesh seamless PBR texture preview
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Texture Info

IDhexagonal-black-perforated-metal-grille-mesh-free-pbr
CategoryMetal
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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The Hexagonal Black Perforated Metal Grille Mesh (Metal 0076) is a meticulously engineered double-layered metal texture designed to emulate a robust and industrial-grade grille surface. Its base substrate is a high-strength metal alloy, cast with precision to form a durable and corrosion-resistant foundation. This alloy is finished with a matte black oxide layer, which not only imparts a sleek, modern, and minimalistic aesthetic but also enhances weathering resistance. The surface is subtly brushed, introducing fine linear textures that interact naturally with light, lending the perforated hexagonal pattern a realistic play of shadows and highlights. Each of the two layers features an exact hexagonal arrangement of perforations, creating a visually striking and functional mesh that balances openness with structural integrity, ideal for demanding industrial and architectural applications.

In physically based rendering workflows, this texture’s detailed material characteristics are faithfully represented across multiple PBR channels. The BaseColor (Albedo) map captures the deep black tone of the metal, including nuanced tonal variations introduced by the brushed finish and oxide pigmentation. The Normal map simulates the fine embossing and depth of the double-layered hexagonal perforations, enhancing the tactile three-dimensional effect. The Roughness channel reflects the semi-matte surface—carefully balanced to avoid excessive glossiness while maintaining a subtle sheen that suggests ruggedness. The Metallic map is set to maximum, emphasizing the inherent reflectivity of the metal alloy, while the Ambient Occlusion map adds realistic shading by darkening the recesses within the mesh pattern. Finally, the Height or Displacement maps enable convincing parallax effects, allowing the perforations to appear tangible and giving the surface a pronounced sense of depth when viewed from varying perspectives.

Rendered at an ultra-high 8K resolution, this seamless PBR texture provides exceptional detail and clarity, making it highly suitable for use in advanced 3D engines such as Blender, Unreal Engine, and Unity. This level of detail ensures that even large-scale surfaces maintain sharpness and realism, supporting projects ranging from automotive grille designs to sci-fi architectural facades and industrial equipment visualization. The double-layered hexagonal pattern not only enhances visual complexity but also contributes to the material’s functional authenticity. For optimized results, adjusting the UV scale can control the density and size of the perforations, allowing customization from fine mesh screens to more open structural grilles. Additionally, fine-tuning the roughness parameter can simulate a variety of surface conditions, from freshly machined metal to subtly oxidized finishes, further enhancing realism in diverse rendering scenarios.

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Best Uses for This Texture

  • Industrial panels and machinery parts
  • Sci-fi props and hard-surface assets
  • Rusty, brushed or painted metal surfaces
  • Game environment details
  • Product renders and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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