Texture Info
| ID | pattern-bundle-seamless-pbr-capsicum-pepper-pattern-texture |
| Category | Pattern Bundle |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless PBR-ready texture showcases a playful pattern of colorful capsicum peppers evenly distributed on a clean white background. The design balances whole capsicum fruits in red, green, and yellow shades with their cross-sectional slices, creating a lively, tileable motif that repeats with smooth continuity. Each capsicum is stylized with clean edges and shiny highlights that give a subtle three-dimensional feel, while the smaller seed details add depth and visual interest. The generous spacing between elements offers an open composition that avoids visual crowding, enhancing its versatility for various 3D applications. The vector-like style, with bold solid fills and minimal shading, provides a crisp, clean surface appearance suitable for bright, modern projects. The overall color palette is warm and inviting, relying on saturated reds, greens, and yellows that pop vividly against the white background, making this texture a perfect choice for food packaging, kitchen-themed environments, cooking game assets, or vibrant wallpaper surfaces in digital interiors. Compatibility is ensured with popular 3D design tools such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its stylized, illustrative character fits well with branding visuals, editorial layouts, stylized 3D product renders, and playful VFX scenes. This texture's seamless construction guarantees easy tiling without visible breaks or distortions, ensuring professional-quality surface detailing wherever applied.
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.