This seamless 3D pattern PBR texture presents a cheerful holiday motif composed of classic green holly leaves adorned with vivid red berries, accompanied by warm orange oak leaves and scattered red dots across a crisp white background. The pattern is characterized by well-defined, clean edges and a flat, smooth graphic style that emphasizes the simplicity and clarity of each decorative element. The holly leaves show delicate vein linework, subtly visible to enhance natural realism without overpowering the design. The oak leaves add an autumnal touch with their characteristic lobed shapes and solid, warm color fill. The red dots, varying slightly in size, introduce playful rhythm and balance to the overall distribution of the pattern elements. This tileable texture exhibits a balanced and open repeat with ample white space, allowing each motif to stand out distinctly while maintaining harmonious flow throughout the surface. The colors are bold and festive, leveraging the traditional Christmas palette of green, red, and orange for seasonal appeal. As a PBR-ready texture, it integrates effortlessly into 3D environments in software such as Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D, enabling photorealistic rendering in holiday or winter scenes. Its versatility makes it suitable for virtual wrapping paper, Christmas textiles, festive wallpaper, branded packaging, and decorative surface overlays in architectural visualization or game development. This texture lends a lively yet clean decorative atmosphere to any design project aiming for a joyful and traditional holiday aesthetic with an uncluttered modern presentation.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.