rusty metal PBR texture with corroded holes and uneven surface

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Rusty Metal With Corroded Holes And Uneven Surface seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-rusty-metal-texture-with-holes-and-corrosion-2
CategoryRust
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a heavily corroded rusty metal surface marked by extensive patches of rust in deep reddish-brown and orange hues, contrasted by eroded base metal areas with visible holes and pits. The surface feels rough and uneven, with clusters of small holes and abrasions scattered irregularly, revealing the metal's gradual degradation and wear. Shades of dark brown rust intermingle with oxidized grayish-blue metal remnants, forming a natural, organic pattern of decay with no directional repetition, making it perfect for tileable use. This 4K resolution texture is PBR-ready, featuring detailed maps optimized for realistic rendering in engines like Blender, Unreal Engine, Unity, and 3ds Max. It is ideal for industrial or post-apocalyptic environments, sci-fi factory floors, rusted machine parts, damaged metallic surfaces in game assets, and aged urban props. Its authentic corrosion and hole patterns add natural wear and tear to any 3D model, bringing a gritty and worn aesthetic that enhances visual storytelling without appearing artificially uniform. Use this texture to accurately depict metal deterioration and rugged industrial ambiance in your projects.

Best Uses for This Texture

  • Industrial panels and machinery parts
  • Sci-fi props and hard-surface assets
  • Rusty, brushed or painted metal surfaces
  • Game environment details
  • Product renders and close-up material shots
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Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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