Regolith Dusted Pebbles - Dusted Pebbles Lunar Exterior Regolith Dusted

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Sand-soil - Regolith Dusted Pebbles - Dusted Pebbles Lunar Exterior Regolith Dusted texture preview

Texture Info

IDmoon-dusted-02-rough-dirt-coarse-exterior-regolith-dusted
CategorySand-soil
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes

The Regolith Dusted Pebbles texture captures the intricate composition of lunar surface materials featuring a base substrate that mimics coarse extraterrestrial regolith mixed with fine sand and scattered pebbles. This physically based material replicates the unique blend of mineral dust oxidized metal fragments and weathered rocky aggregates one would expect on the moon’s exterior terrain. The surface finish presents a naturally dusted semi-rough texture with subtle porosity and weathering effects reflecting the harsh space environment’s impact on the lunar soil. Coloration is achieved through carefully calibrated albedo maps that reproduce muted grays and soft earth tones typical of moon dusted 02 with fine variations introduced by oxide layers and mineral pigment distributions for authentic realism.

In the PBR workflow the Albedo channel conveys the nuanced coloration of the lunar regolith and pebbles while the Normal map accentuates the coarse grain orientation and subtle elevations across the surface enhancing detail at close range. The Roughness map balances smooth and rough areas to simulate the dust-coated uneven terrain avoiding overly glossy or flat results. Metallic values remain minimal to reflect the predominantly non-metallic nature of lunar soil while Ambient Occlusion adds depth to crevices between pebbles and weathered craters. The Height map provides accurate displacement data to emphasize surface relief and granular texture crucial for realistic shading in both real-time engines and offline renders. The texture is seamlessly tileable ensuring consistent application across vast outdoor and terrain environments without visible repetition.

Provided in ultra-high 4K resolution with an optional 8K upgrade this texture is optimized for modern pipelines and compatible with Blender Unreal Engine and Unity. It supports the metal/rough workflow and includes EXR and PNG formats for flexible integration. Calibrations within the maps ensure consistent shading delivering reliable results for outdoor lunar scenes and extraterrestrial landscapes without manual tweaking. For best results it is recommended to adjust the UV scale to match the target terrain’s granularity and fine-tune roughness values slightly to adapt to different lighting conditions or artistic direction enhancing the natural appearance of dusted pebbles on rough coarse surfaces.

Best Uses for This Texture

  • seasonal sand-soil materials
  • stylized game props and level dressing
  • Blender, Unreal Engine and Unity materials
  • packaging mockups, textile prints and decorative surfaces
  • tileable backgrounds for archviz, motion graphics and product renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

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