Cracked Dry Soil Texture for PBR 3D Models

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Dry Soil for Models seamless PBR texture preview
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Texture Info

IDsoil-cracked-dry-soil-texture-pbr-4k-for-3d-environments
CategorySand-soil
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K PBR texture features cracked, dry soil with fragmented earth plates and natural fissures typical of drought-affected or arid environments. The palette includes rich earth tones ranging from deep reddish browns to lighter sun-exposed patches, adding realistic color variation. Small clumps of dry grass and straw-like vegetation are scattered irregularly, providing additional natural detail and textural interest to the ground surface. The soil’s rough, uneven cracks are inconsistent in size and shape, emphasizing natural weathering and dryness. Although highly detailed, the texture is not and shows natural edge variations, making it best suited for close-up ground and terrain renders where tile repetition is not required. This PBR-ready soil texture is perfect for artists and designers creating realistic desert, wasteland, post-apocalyptic scenes, or agricultural visualizations in 3D platforms like Blender, 3ds Max, Cinema 4D, Unreal Engine, and Unity. Its detailed diffuse, roughness, and normal channel information can enhance realism by simulating fine surface irregularities and dry ground conditions under various lighting setups.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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