This high-quality seamless 3D mosaic PBR texture presents an intricate pattern of irregularly shaped mosaic chips, blending various shades of blue with warm golden and neutral earth tones. The individual chips vary subtly in size and shape, creating a natural, handcrafted appearance typical of artisanal tilework. The surface finish is matte with a nuanced speckled glitter effect, reflecting tiny light points that add depth and a refined shimmer reminiscent of celestial or starry motifs. There are no visible grout lines, lending the pattern a fluid, organic feel where the chips seem to merge fluidly yet distinctly. The tessellation is smooth and tileable without any noticeable seams, allowing for flexible application across large surfaces without repetitive artifacts. This texture is PBR-ready, making it suitable for realistic material rendering in a variety of software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its cool-to-warm color palette combined with the subtle sparkle effect makes it ideal for projects that require evocative decorative mosaics, such as bathroom or kitchen feature walls, artistic flooring, spa interiors, and ambient pool designs. It's also well-suited for stylized environments and architectural visualization scenes inspired by Mediterranean or contemporary abstract art mosaics, adding a unique visual layer that invites close inspection. Whether used for game assets, VFX backgrounds, or product rendering, this mosaic pattern offers a sophisticated mix of color and texture that elevates any 3D scene with its balanced composition and elegant detailing.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.