This seamless 3D mosaic PBR texture is a carefully crafted tileable pattern showcasing an intricate arrangement of irregularly shaped ceramic shards mixed with scattered glass fragments. The ceramic pieces exhibit an earthy color palette ranging from warm terracotta, burnt sienna, soft beige, to deep chocolate browns. Each shard’s surface reveals subtle tonal speckles and delicate textural noise, enhancing realistic ceramic finishes. Contrasting the matte-to-semi-gloss ceramic pieces, the glass chips shimmer with iridescent blues, greens, and turquoise hues, adding vibrant focal points and a sense of depth. The grout between shards is deep gray to almost black, sharp and well-defined, visually separating each piece with consistent spacing that complements the pattern’s organic randomness. The tessellation is composed of uniquely shaped polygonal pieces, creating a natural, broken-mosaic style that avoids repetitive rhythm while remaining seamless for infinite tiling. This texture is PBR-ready with physically accurate roughness and reflection properties, ideal for realistic rendering pipelines. It is perfect for use in architectural visualization, 3D modeling, and game development where detailed mosaic surfaces are needed. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture suits decorative floors, artistic feature walls, Mediterranean courtyards, stylish kitchen backsplashes, and captivating bathroom accents. Its color richness and mixed-material surface give it a bespoke, handcrafted feel that elevates stylized interior and exterior designs.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.