St Patrick Digital Paper Bundle Texture of Cartoon Citrus Slices and Shamrocks in Digital…

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

St Patrick Digital Paper Bundle of Cartoon Citrus Slices and Shamrocks… seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-cartoon-citrus-and-shamrocks-digital-paper
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a playful digital paper design densely packed with stylized citrus fruit slices and shamrock leaves. The pattern features smooth, cartoon-like shapes in a balanced palette of rich greens, yellows, and warm oranges set against a deep forest green background. Each slice and shamrock is cleanly illustrated with flat colors and subtle shaded highlights, giving the texture a flat yet visually dynamic surface feel reminiscent of high-quality vector art. The absence of physical surface details like roughness or wear emphasizes a clean, polished finish ideal for digital use. The consistent repeating pattern includes a variety of overlapping circular citrus sections and classic three- and four-leaf shamrocks, contributing to a festive St Patrick’s Day aesthetic. This tileable design is PBR-ready, optimized for 4K resolution, and suitable for use in Blender, Unreal Engine, Unity, and other 3D software pipelines. It excels in digital backgrounds, themed props, game environments, and holiday visualizations requiring a bright, cheerful atmosphere. Its vibrant colors and simple shapes also make it excellent for graphic design projects needing seamless, festive digital paper textures with rich cultural symbolism.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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