St Patrick Digital Paper Bundle Texture of Green and Gold St Patrick Hats with Shamrocks

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

St Patrick Digital Paper Bundle of Green and Gold St Patrick Hats with… seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-green-gold-st-patrick-hats-texture
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless and tileable 3D PBR texture showcases a lively arrangement of iconic St Patrick's Day elements: glossy green leprechaun hats with shiny golden brims and scattered rich green shamrocks. The texture features a smooth satin-like surface on the hats with realistic metallic gold accents that reflect light authentically, creating an eye-catching contrast. The shamrocks have a slightly matte finish with natural vein-like details that add subtle depth and realism. The color palette harmonizes deep emerald greens with bright reflective golds, entrenched in a festive and celebratory mood. There is no visible damage or wear, giving the texture a clean, pristine look ideal for use in digital paper bundles or holiday-themed 3D assets. This texture is PBR-ready and designed optimized for rendering in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, ensuring physically accurate materials and lighting responses. It is particularly well suited for game development projects, St Patrick's Day virtual scenery, festive packaging mockups, and themed product visualization. The seamless tiling guarantees smooth repetition with no visible seams, perfect for large-scale background fills or pattern creation. The unique combination of shiny metallic and matte organic elements make it a versatile asset for digital artists seeking high-quality, festive surface details for their 3D models and VFX projects.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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