with Green St Patrick Hats and Brown Mustaches Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

with Green St Patrick Hats and Brown Mustaches Pattern seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-cartoon-st-patrick-hats-and-mustache-pattern
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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This seamless 3D PBR texture showcases a lively, cartoon-style pattern dominated by vivid green St Patrick hats paired with dark brown curled mustaches, set against a crisp white backdrop. The hats display simple shading with darker accents on the brim and golden buckles adding a touch of contrast, while the mustaches sport smooth gradients that create a slight 3D effect with subtle highlights. The design adopts a playful diagonal arrangement, repeating evenly across the surface to support perfect tiling and endless pattern flow. As a digital paper-style texture, it features flat, matte surface appearances with clean, vector-like precision and no visible wear, damage, or surface roughness—ideal for cheerful, festive projects. This texture is fully PBR-ready, optimized in 4K resolution for crisp detail, and seamlessly tileable, making it perfect for 3D modeling, game development, and digital art scenes using Blender, Unreal Engine, Unity, Cinema 4D, and more. It excels in applications needing a whimsical, holiday-themed aesthetic such as animated party props, Saint Patrick's Day celebrations, and stylized backgrounds or UI elements. The bright color palette and simple composition help create vibrant, eye-catching designs suited to a wide range of creative digital projects.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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