Texture Info
| ID | st-patrick-digital-paper-bundle-seamless-pbr-st-patrick-digital-paper-pattern-texture-17 |
| Category | St patrick digital paper bundle |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
- Not verified
- Source
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Not verified
- Original asset ID
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- Original license
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- Import method
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- Review status
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- Review date
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This seamless 3D PBR texture showcases a lively St Patrick digital paper design composed of classic Irish symbols scattered uniformly across a light pastel green background. The pattern includes dark green shamrocks, smiling leprechaun faces wearing green hats, golden horseshoes, smoking pipes, frothy beer mugs, Irish flags, green festive shoes, and colorful green, white, and orange balloons. The vector-style flat illustrations convey a cheerful and playful mood with smooth, clean lines and solid matte colors in a balanced palette of greens, oranges, yellows, and whites. The texture is entirely tileable and PBR-ready, allowing it to repeat flawlessly for use in 3D modeling, game development, and virtual environment decoration within software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal for creating festive St Patrick themed party scenes, gift wrap designs, interior decorations, product visualizations, and digital papers, this texture evokes a lighthearted and celebratory atmosphere. Its clean, flat appearance fits perfectly in stylized interiors, event branding, and props for games or animations with an Irish cultural motif. Lightweight and versatile, it ensures enhanced realism with PBR workflow while maintaining a bright and approachable aesthetic.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.