Texture Info
| ID | st-patrick-digital-paper-bundle-seamless-pbr-festive-st-patrick-digital-paper-texture-23 |
| Category | St patrick digital paper bundle |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D PBR texture presents a lively and playful St Patrick’s Day themed digital paper style, with a variety of festive icons scattered across a deep green background. The pattern includes iconic symbols such as green leprechaun hats with belts, frothy beer mugs and barrels, shamrocks, golden coins, floral elements, and bottles, rendered in flat bright colors. The color palette is dominated by shades of green, vibrant yellows, oranges, and whites, creating a cheerful and celebratory mood. Each item has clear, cartoon-like outlines and smooth, matte surfaces, with no visible roughness or wear, preserving a clean, crisp digital illustration look. The seamless tileable design allows for infinite repetition without visible seams, making it ideal for backgrounds, wrapping paper, greeting cards, or festive digital assets. As a PBR-ready texture, it is suited for use in 3D applications like Blender, Unreal Engine, Unity, Cinema 4D, and 3ds Max, especially for stylized gaming environments, animated scenes, or themed promotional visuals. This texture perfectly fits cheerful, holiday-oriented contexts where bright colors and iconic festive imagery are required to enhance a scene’s mood. Its digital paper style makes it highly versatile for both 2D and 3D projects requiring vibrant St Patrick’s Day decoration or patterning.
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.