St Patrick Digital Paper Bundle Texture of St Patrick Shamrock Digital Paper with Green a…

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

St Patrick Digital Paper Bundle of St Patrick Shamrock Digital Paper wi… seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-st-patrick-shamrock-paper-texture-4k
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a lively pattern of stylized shamrocks in varying shades of green and gold against a crisp white backdrop. The material mimics digital paper featuring flat, smooth surfaces with painterly brush strokes visible on each clover, adding depth and a handcrafted feel to the pattern. Larger shamrocks display subtle green gradients with highlights and darker outlines to simulate gentle embossing effects, whereas smaller clovers are more uniformly colored, creating a balanced visual flow. Subtle golden speckles scattered throughout enhance the festive atmosphere. The texture is completely tileable without visible seams, enabling flawless repetition across large surfaces. PBR-ready, it integrates smoothly into 3D workflows for Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, supporting projects like game development, architectural visualization, and product rendering. Its bright and whimsical style suits digital greeting cards, festive wrapping papers, decorations, and themed props. Perfect for designs celebrating St Patrick's Day or springtime motifs, this texture blends a clean white background with vivid greens and sparkling gold tones, evoking cheerful holiday spirit with artistic flair.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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