Featuring St Patrick Green & Orange Mugs and Shamrocks

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Featuring St Patrick Green & Orange Mugs and Shamrocks seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-digital-paper-texture-with-st-patrick-motifs-4
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture presents a playful, digitally rendered St Patrick’s Day themed pattern. Featuring stylized mugs of frothy orange and green beverages, sprinkled with white foam and accented with decorative swirls, this texture combines lively color blocking with cartoonish charm. Bright green shamrocks of various shapes and sizes punctuate the background, adding vibrant natural elements and layered depth. The dark navy base color creates strong contrast, emphasizing the highly saturated orange and green hues. There is a clean, flat look to the surface with subtle highlights on the mugs conveying a soft gloss effect, while the stylized leaves and shamrocks appear smooth and graphic, without visible roughness or damage. The pattern is carefully designed to tile seamlessly, making it ideal for use as digital paper, wrapping textures, fabric design, or accent elements in 3D scenes. Its PBR-readiness ensures compatibility with popular 3D software like Blender, Unreal Engine, Unity, and Cinema 4D. This texture suits colorful, festive environments and props, especially for simulating celebratory or holiday-themed visuals in game development, product rendering, or architectural decoration where a joyful, artistic, and Irish-inspired aesthetic is desired.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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