St Patrick Digital Paper Bundle Texture of Vibrant Green Leaf Clusters Digital Paper

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

St Patrick Digital Paper Bundle of Vibrant Green Leaf Clusters Digital… seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-digital-paper-texture-with-vibrant-green-leaves
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Original asset ID
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Original license
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Review status
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This seamless 3D PBR texture presents an intricate pattern of lush green leaves clustered against a bright white background, resembling hand-painted botanical digital paper. The leaves exhibit varying shades of green, from light lime to deep forest greens, with subtle gradient shading and delicate vein details that add depth and realism. The texture surface is smooth and matte, emphasizing vivid colors without any gloss or reflectivity. Each leafy cluster features organic, natural shapes with gentle curvature and layered leaf arrangements, creating a dynamic visual rhythm across the tileable texture. No damage, dirt, or wear is present, maintaining a fresh and clean botanical aesthetic. This PBR-ready texture is perfect for use in 3D modeling, game development, product rendering, and digital art projects. It’s ideally suited for spring or nature-themed environments, backgrounds, and props, compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Incorporate this seamless leafy digital paper to bring fresh, lively plant elements to your creative scenes and visualizations with ease and vibrant realism.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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