Digital Paper Texture Featuring St Patrick Hats, Gold Coins, and Shamrocks

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Digital Paper Featuring St Patrick Hats, Gold Coins, and Shamrocks seamless PBR texture preview
LMB — rotate · RMB — pan · Wheel — zoom

Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-digital-paper-texture-with-st-patrick-theme-4
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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This seamless 3D PBR digital paper texture captures the lively spirit of St Patrick's Day with its rich, festive icons. The texture depicts smooth green top hats adorned with shiny black bands and golden buckles, stacked golden coins with subtle metallic reflections, clover-shaped shamrocks in various sizes and shades of green, and gently curved bells with a satin metallic gold surface. All elements feature clean, polished materials with a balance of matte and glossy finishes that emphasize their three-dimensional forms. The pattern is tileable and seamless, allowing for continuous repetition without visible edges, which makes it perfect for wrapping backgrounds, digital paper projects, and surface decoration in 3D environments. PBR-ready setup ensures realistic shading and lighting effects in software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Use it to create festive props, themed environments, or decorative assets for games, animations, product visualization, and digital illustrations. The overall mood is cheerful and celebratory with a polished, clean appearance, making it a great fit for Irish holiday visuals, party scene decor, or digital scrapbooking assets requiring bright and lively motifs.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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