Texture Info
| ID | st-patrick-digital-paper-bundle-seamless-pbr-festive-st-patrick-digital-paper-texture-6 |
| Category | St patrick digital paper bundle |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
- Not verified
- Source
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Not verified
- Original asset ID
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- Original license
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- Import method
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- Review status
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- Review date
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This seamless 3D PBR digital paper texture showcases a lively St Patrick's Day-themed pattern, featuring an assortment of charming green clovers, shamrocks, beer mugs, pints, hats, and other playful icons arranged on a deep navy background. The design is illustrated with flat colors and smooth edges, emphasizing a fun and festive mood rather than a realistic material surface. The palette primarily consists of various shades of green complemented by pops of yellow and brown, creating a harmonious yet eye-catching composition suitable for holiday celebrations. Because it is seamless and tileable, this texture can be applied repeatedly without visible joins, making it ideal for use as digital wallpapers, gift wrap, apparel prints, or environmental decorations in 3D scenes. The texture is PBR-ready, although it features no physical surface relief or glossiness but rather a matte, cartoon-like finish. Compatible with Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D software, this texture is tailored for use in festive environments, game UI backgrounds, animated scenes, or virtual party props. Its playful, lighthearted design sets it apart from typical PBR materials, offering a unique style that evokes joy and celebration for St Patrick's Day projects.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.