Texture Info
| ID | st-patrick-digital-paper-bundle-seamless-pbr-st-patrick-digital-paper-pattern-texture-6 |
| Category | St patrick digital paper bundle |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This 4K seamless PBR texture showcases a playful, flat-style digital paper pattern inspired by St Patrick's Day. The material mimics a smooth, non-reflective matte surface composed of various iconic symbols: clustered leprechaun hats in rich greens with brown bands and gold buckles, frothy beer mugs with creamy foam, golden coins, stylized horseshoes, and scattered shamrocks and heart shapes. The color palette is dominated by dark forest green as the base with layered bright and muted greens, yellows, and hints of brown and cream for visual contrast. The surface is clean and uniform without any roughness or dirt, emphasizing a crisp, graphic look. This texture is tileable seamlessly in all directions, making it ideal for use as digital wrapping paper, festive backgrounds, and seasonal product designs within 3D applications. Fully PBR-ready, it integrates smoothly into Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D workflows. Its cheerful and whimsical pattern suits stylized scenes, holiday props, digital prints, craft projects, and game assets with an Irish or celebratory theme. The texture’s seamless tiling ensures versatility for large surface coverage without visible repetition, perfect for animators and designers needing consistent, high-quality themed materials. It stands out for its colorful, flat vector style and exclusive St Patrick iconography, giving 3D projects a unique festive flair without overwhelming detail or photorealism.
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.