St Patrick Digital Paper Bundle Texture of Green Shamrocks and Golden Coins for St Patrick

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

St Patrick Digital Paper Bundle of Green Shamrocks and Golden Coins for… seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-shamrock-and-gold-coin-digital-paper-texture-3
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a richly detailed pattern of vibrant green shamrocks interspersed with gleaming golden coins embossed with four-leaf clovers, capturing the festive spirit of St Patrick's Day. The digital paper-style surface reveals a slightly painterly yet crisp finish with smooth shading and subtle highlights, imbuing the shamrocks with a realistic depth and the coins with a soft metallic glow. The pattern is perfectly tileable, ensuring no visible seams when repeated, making it ideal for large-scale applications. With a high resolution 4K source, this texture is PBR-ready, supporting advanced rendering workflows in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and more. Its clean, decorative look suits digital paper, textile surfaces, game assets, holiday-themed props, or festive environment backgrounds. The cheerful green hues paired with warm golden tones make it especially fitting for joyful interior design visualizations or interactive St Patrick’s scenes. This unique texture balances rich color saturation and smooth brush-like detail, designed to bring a playful, lucky charm aesthetic to 3D projects and digital artwork inspired by Irish cultural motifs.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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