St Patrick Digital Paper Bundle Texture of St Patrick Shamrocks and Gold Coin Pots

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

St Patrick Digital Paper Bundle of St Patrick Shamrocks and Gold Coin P… seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-st-patrick-shamrocks-and-gold-coins-texture
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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This seamless 3D PBR digital paper texture vividly presents a cheerful St Patrick's Day theme. The pattern consists of dark brown pots overflowing with stylized golden coins marked by shamrock symbols, clustered with bright green four-leaf clovers and pristine white daisies. The background is a soft pastel green adorned with scattered small decorative shapes that add subtle visual interest without overwhelming the main elements. The colors are predominantly green shades balanced with warm gold and white highlights, creating an inviting and playful atmosphere. The texture is flat and crisp, showcasing a digital illustration style with clean edges, smooth surfaces, and no physical surface roughness or wear, making it perfectly suited for bright, colorful, and clean renderings. This PBR-ready texture is fully seamless and tileable, allowing for infinite repetition in any 3D environment, supporting workflows in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other platforms. It excels in decorative contexts such as seasonal product packaging, festive graphic assets, themed game environments, and architectural visualizations requiring vibrant, holiday-inspired digital papers. Use it to bring a cheerful, graphic flair to props, backgrounds, and UI elements celebrating Irish culture and St Patrick's Day.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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