St Patrick Digital Paper Bundle Texture of Green and Gold Shamrocks on White Background

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

St Patrick Digital Paper Bundle of Green and Gold Shamrocks on White Ba… seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-irish-shamrock-digital-paper-texture-4k
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This unique seamless 3D PBR texture showcases a playful scattered pattern of richly shaded shamrocks in green and gold hues, set against a clean white backdrop. Each shamrock is finely detailed with layered tonal variations and soft outlines, giving them a cheerful cartoon-like appearance without surface roughness, ideal for decorative digital paper or themed design assets. The texture appears smooth and matte, with no visible surface damage, dirt, or wear, making it suitable for clean, festive use. Being tileable and PBR-ready, it integrates effortlessly into 3D environments requiring patterned surfaces such as holiday-themed props, wrapping papers, backgrounds for game development, or decorative elements within Blender, Unreal Engine, Unity, and Cinema 4D workflows. This texture is particularly well-suited for scenes demanding vibrant, playful motifs tied to Irish culture and St. Patrick’s Day events, including digital scrapbooking, promotional visuals, and stylized architectural accents. Its bright, harmonious color palette ensures ease of integration in joyful, celebratory digital contexts or product renderings. As a 4K source, it guarantees high detail preservation even in close-up shots or large-scale renders, making it a versatile asset for both casual and professional projects.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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