Shamrock Leaf Pattern Texture in Green

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Shamrock Leaf Pattern in Green seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-shamrock-leaf-pattern-digital-paper-texture
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a dense arrangement of stylized shamrock leaves, varying in size, scattered evenly across a rich dark green backdrop. The shamrocks and stems are rendered in bright, smooth shades of green, creating a lively and harmonious pattern. The texture surface is flat with a slight subtle gradient on each leaf that gives a faint sense of curvature and depth, but it remains overall matte and smooth, without any roughness, wear, or imperfections. This digital paper-style pattern stands out due to its clean, whimsical leaf shapes and consistent color palette in various green tones, making it ideal for festive or nature-themed scenes. Being perfectly seamless and tileable with a high-resolution 4K source, it supports PBR workflows in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and similar tools. This texture best suits digital paper, graphic overlays, 3D environment props, wallpaper, textiles, and game assets celebrating St. Patrick’s Day or spring seasons. Its unique shamrock motif and tonal green contrast bring a fresh, organic vibe to surface designs, complementing both stylized and semi-realistic artistic styles.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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