Shamrock Pattern Digital Paper Texture in Green

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Shamrock Pattern Digital Paper in Green seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-shamrock-pattern-digital-paper-texture-2
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a charming digital paper design composed of scattered shamrocks in multiple green hues on a pristine white base. The pattern includes solid green shamrocks, outlined shapes, and subtle variation in saturation for visual interest and depth. The texture features a flat, smooth paper surface with no visible wear, scratches, or relief, emphasizing its use as a decorative pattern rather than a material surface. This tileable texture is PBR-ready, making it perfect for digital art, 3D modeling, product packaging visualization, game development, and festive-themed scenes. The design lends itself well to St Patrick or Irish cultural projects, green-themed events, greeting cards, and any render requiring a colorful yet simple surface decor. Compatible with Blender, Unreal Engine, Unity, and other 3D software, this 4K seamless texture ensures crisp detail and easy integration. Its clean, cheerful aesthetic fits best in stylized, decorative, and celebratory virtual environments rather than industrial or photorealistic contexts. The pattern offers flexibility across 3D props, backgrounds, wallpaper effects, and digital paper bundles.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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