Texture Info
| ID | st-patrick-digital-paper-bundle-seamless-pbr-st-patrick-festive-digital-paper-texture-2 |
| Category | St patrick digital paper bundle |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D PBR digital paper texture showcases a colorful assortment of St Patrick's Day themed illustrations arranged on a rich dark green background. The graphic elements include four-leaf clovers in various shades of green, stylized beer mugs with frothy tops, lemon slices, whimsical leprechaun hats with bright red bands, heart shapes, flowers, candy canes, bottles, and other festive icons reminiscent of traditional Irish celebrations. The texture has a smooth, flat surface with bold, cartoon-style vector artwork and clean outlines, emphasizing playful, cheerful motifs rather than photorealism. Colors primarily range from dark and bright greens to warm yellows, oranges, and reds, with subtle color variations lending visual interest. This tileable, seamless PBR texture is designed for use in digital projects, 3D modeling, game asset texturing, or animated environments in software such as Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. Its lively, festive vibe suits applications involving holiday-themed backgrounds, digital wrapping paper, fun architectural overlays, and product visualizations in fantasy or whimsical settings. The vector cartoon style brings a unique, joyful character ideal for festive digital art and immersive 3D visualizations celebrating St Patrick's Day.
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.